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Month: January 2016

Clickteam Fusion 2.5 – Episode 7 – Create a Puzzle Game Part 2

Posted on January 26, 2016

We continue to create a puzzle game, similar to Candy Crush and others and look at how we can remove multiple tiles that are next to the one we click on. We use the third dimension in our three-dimensional array to store temporary values and see how we can use arrays within Clickteam Fusion 2.5.

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